Sparse GPU accelerated volumetric fluid solver for computer graphics and visual effects.
Guides
Getting Started
Sourcing
Simulation
Combustion
Output
Learning
Example Projects
Advanced
Settings
Picking A Device
Environment Variables
Memory Management
Trouble Shooting
Profiling
Migration Guides
How To Upgrade
Changes To Sourcing
Installation
Houdini
Licensing
Node Locked
Floating
Revisions
What's New In 4.1
What's New In 4.0
Builds
4.1 Builds
4.0 Builds