Sparse GPU accelerated volumetric fluid solver for computer graphics and visual effects.

Guides


Getting Started

Sourcing

Simulation

Combustion

Output

Advanced


Settings

Picking A Device

Environment Variables

Memory Management

Trouble Shooting

Profiling

Migration Guides


Changes To Sourcing

Installation


Houdini

Licensing


Node Locked

Floating

Revisions


What's New In 4.0

Builds


4.0 Builds