Sparse GPU accelerated volumetric fluid solver for computer graphics and visual effects.

Guides


Getting Started

Sourcing

Simulation

Combustion

Output

Learning


Example Projects

Advanced


Settings

Picking A Device

Environment Variables

Memory Management

Trouble Shooting

Profiling

Migration Guides


How To Upgrade

Changes To Sourcing

Installation


Houdini

Licensing


Node Locked

Floating

Revisions


What's New In 4.1

What's New In 4.0

Builds


4.1 Builds

4.0 Builds